Guide and details
Weapon upgrade and total shot cost
Cost per shot · Targets · Rewards

Cost per shot · Targets · Rewards
Weapon upgrade and total shot cost
Cost per action may change when weapon control is changed. Check the confirmed cost and firing rate before using a new setting. Separate the stake total from any returns. Stronger animation is not enough to say better value or capture chance; the actual help explains the implementation.
After changing the weapon setting, look at the cost per shot label again. Do not assume that the previous unit is still applicable.
- Current weapon settings
- Confirmed cost per action
- Firing rate and session total
Example to review
Open the whole topic ↗ Guides and checklists ↗Do not use visual power as a substitute for cost and reward rules.
Practical reading
Additional checklist
Do not use visual power as a substitute for cost and reward rules.
Prioritize the rules screen itself and current operator conditions. If there is an unclear unit, trigger or scope, don’t make assumptions.